Unlike the $100 Black Spire Gift Card, this item is simply a $60, heavy lump of metal with a Republic credit symbol (Resh with two strokes) and etched lines on the back side, with only passing resemblance to what has existed for 20+ years: Continue reading “Galaxy’s Edge merch: Credit Chip”
Tag: Research
Artifact ID: G3 cleaning kit
Our Rogue One identification series continues, with a very useful–and very accessible–piece of German hardware that you can use to diversify your Star Wars-reenacting ‘hard kit’.
Credit for this goes to German contributor ‘T.K.’, whose eagle eyes were able to identify the gray-and-yellow box on the shoulder of ‘Cassian Andor’ as a familiar bit of Deutschland militaria.
Continue reading “Artifact ID: G3 cleaning kit”
Artifact ID: Paterson Trident
Before we take a dive into the props of Rouge One, I first wanted to share this Classic Trilogy gem of an artifact.
The Patterson Trident is truly a relic from a bygone age. Slide viewers, amiright? Obsolete though it might be, by playing a part in the most influential film of the last 40 years, the Trident has enjoyed a second life by being a hot commodity among dedicated prop-replicators.
Don’t recognize it? One lonely Trident may not look like much, but what if it’s joined by five friends and some assorted greeblies? Continue reading “Artifact ID: Paterson Trident”
The ethical dilemma of rationalizing DisneyCanon with the EU
As always, apologies for the recent delay in posting…real life takes priority from time to time. I try to post a decent variety of content—see the CATEGORIES menu over there >>>>> —and when it comes to ‘Artifact ID’ series, I’m afraid I’ve hit a bit of a bottleneck. You see, I have several identified artifacts queued up and ready to share, but there’s a problem – they’re all from Rogue One Colon A Star Wars Story…and as you may have noticed if you’ve been following along, I’m not really a consumer of post-Disney Star Wars content.
With that in mind, I’d like to take a break from our regularly scheduled content to share my thought process and try and get to the bottom of this recent quandary.
Continue reading “The ethical dilemma of rationalizing DisneyCanon with the EU”
NRAC: research and insights
Creation of a functional New Republic Archeological Corps impression will be an exercise in extrapolation, as I have a limited amount of data to draw from. In this post I’ll lay out and unpack the sources I uncovered, and next week I’ll reveal a ‘character design’ I have synthesized from these sources, and my explanation for these choices.
As the main body of Star Wars material for popular consumption generally (and stubbornly) revolves around a cast of high-level generals, politicians, pilots, soldiers, and warrior-monks, ‘occupational’ characters like archeologists are not to be easily found. As I have frequently found in my efforts documented here, when ‘common’ background details are scarce, one can usually turn to role-playing game materials to flesh things out, and this case is no exception.
Continue reading “NRAC: research and insights”
the New Republic Archaeological Corps: groundwork for a new persona
As satisfying as it can be to gear up and authentically get out in one’s kit, I have to admit that the brainstorm/planning and obligatory research phases might be my favorite parts of the reenacting hobby. Taking the kernel of an idea, following rabbitholes, and seeing what can evolve out of it can really get my creative juices flowing…especially if it’s working towards a kit that’s not something we’ve seen a thousand times before! It’s one thing to say, ‘I want to put together a Rebel Fleet Trooper kit’ and then buy/sew the requisite black vest, blue shirt, gray pants, and boots, and buy/craft the swoop helmet and blaster pistol. It’s another thing altogether to ask, ‘I wonder how the average Corellian dressed?’ and then research, make a plan, and make it come alive! Continue reading “the New Republic Archaeological Corps: groundwork for a new persona”
Ode to the Side-Release Buckle
While I currently have several projects on the proverbial back burner–waiting on, among other things, a modeler, a printer, and a blacksmith–I am doing my best to keep the blog from lapsing into content-hiatus. This week, I offer a simple collection of images, centered around the humble side-release buckle. This piece of costume hardware was apparently commonplace throughout the Galaxy, and so would be an appropriate item to include in one’s GFFA kit.
Continue reading “Ode to the Side-Release Buckle”
Building the Rebel persona – 4.1: Naboo soft kit
Based on the broad trends noted in the previous post, I decided that my Naboo civilian impression would need (at minimum) a tunic, trousers, and tall boots, and possibly an outer layer as well.
The tunic would need to follow local style, and so be in a muted color, have an overlapping and/or asymmetrical closure, a high Mandarin collar, and long sleeves, probably without cuffs.
Continue reading “Building the Rebel persona – 4.1: Naboo soft kit”
Searching for civilian style on Naboo
When I first started toying with the idea of portraying a Rebel ‘partisan’, I knew I wanted to integrate elements of the local planetary fashion, but also include enough elements of the larger galactic style so that the impression would still be recognizably Star Wars.
Finding the right ratio between the two would be the real trick, since a) Naboo’s nobles in the late Republic period tended to dress in an impractical, distinct Renaissance style, b) we don’t really know what Naboo fashion was like during the Imperial period, and as I’ve written before, it’s hard to be taken seriously as a guerilla fighter when you’re dressed like Catherine de Medici. If I wanted to pull this off, I was going to have to do some detective work.
Continue reading “Searching for civilian style on Naboo”
Hindsight strikes again!
While I’m settling into my choice to refocus my Rebel ‘partisan’ persona on Naboo, this really just means a change of backstory and some items of clothing. I figure I can still use the Sulon-based impression for more in-depth opportunities, such as events with more adults (haven’t seen a lot of those yet, but ‘if you build it they will come’), who can grasp the concept that there are more planets out there than just what’s been seen onscreen.
Looking back in my notes, I was tickled to see that just like I did in deciding on my first Middle-earth persona, I actually briefly considered—and then talked myself out of—basing this persona on Naboo!:
“I’m from (and most likely to operate in) a temperate, deciduous biome, so I knew I wouldn’t be picking a desert or ice planet, but unfortunately, there aren’t a lot of planets in the GFFA that resemble eastern North America! The only deciduous-biome planet from the six films is Naboo, and we just don’t have enough details on it after about 19BBY for my confidence.”
For future reference: any time you think there are not enough details about a subject, this is just an opportunity to do some research! And boy, have I found some interesting tidbits since I started digging!