Finding Your Place in the Galaxy

I was recently sent this video of the ‘Mando march’ parade held at Star Wars Celebration ’17. Since social gatherings are now few and far between in these days of COVID, I wanted to share it with you here, not only as a visual aid for my points in this essay, but also just for a vicarious dose (albeit virtual) of the con experience for which many are currently in withdrawal.
After watching, I had two (okay, three) reactions:

1) Man, the Mando costuming community is bloody Inclusive. There are folks of ALL ages, abilities, body types, and (I’m guessing, since they’re all helmeted) races, genders, and sexual orientations on display in that parade, all with their love of all things Klingon Mandalorian proudly on display. Good on them! With that said, though… Continue reading “Finding Your Place in the Galaxy”

Building the Inner Persona: Galactic Idioms

As we’ve touched on before, one of the last stages (in Townsends’ model) of putting together a living history impression is the ongoing process of building the ‘inner persona’. This means going beyond the superficial ‘outer persona’ (one’s clothes and gear), and working to inhabit the mental headspace of your chosen individual – for our purposes, a citizen of the Galaxy Far, Far Away. While this level of detail is probably not necessary if you just want to be a GFFA reenactor, if you’re interested in using your impression as an historic interpreter—especially a first-person one—it can be very helpful to have at least a few in-universe sayings stashed away in your mental ‘word-hoard’. We may take such phrases for granted in our everyday life, but they can really help sell the illusion when speaking in-character!
We’ll begin with variations on familiar phrases from Earth.

for “bull in a china shop”: “A nerf in an antiquities bazaar” (I, Jedi, Chapter 6) Rolls right off the tongue, doesn’t it? 😉

for “making a mountain out of a molehill: “making meters out of microns” (X-Wing: Rogue Squadron, Ch4)

Continue reading “Building the Inner Persona: Galactic Idioms”

Project: B1 battle droid arm (part 1)

In the last several years of browsing Star Wars crafting topics on social media, I’ve determined that about 95% of replicas (especially 3D-printed ones) I’ve seen are of weapons, helmets, and armor associated with a tiny range of recognizable-to-the-public Face Characters or nameless Troopers. You will almost never see mundane artifacts replicated in the prop-building community…as one RPF user asked while seeking info on how to replicate a Kloo horn, “Anyone have any ideas or did nobody ever care because it’s not a lightsaber?”

As I was brainstorming my NRAC (New Republic Archeological Corps) persona last year, I began thinking about what kinds of artifacts I could potentially show off at a convention booth, hands-on interpretive historical talk, or similar venue/event. With Naboo’s focus on arts and learning, and the presence of a notable institution of higher education (Theed University—which coincidentally has the same initials as my alma mater), I felt confident in basing my NRAC impression on a Naboo background. I then began thinking what kinds of items would likely be collected or excavated by a Naboo archeological student, or possibly artifacts that could’ve been passed down through the family.
Around the same time, I saw someone online post pictures of a 1:1 3D-printed B1 battle droid:B1 il_794xN1521245503_mg8s.jpg‘Wow!’ I thought, ‘that would be amazing to display!’ Unfortunately, I was also living in a very small apartment at the time, and there was no way I had the space to store an almost-2-meter-tall figure I might use for a handful of events each year (if I was lucky!). Also, in terms of realism, what are the odds that my archeologist persona would have a complete B1 droid?
‘Okay’, I said. ‘How about just, like, an…arm?’ Continue reading “Project: B1 battle droid arm (part 1)”

The issue of Original Characters

It’s been a while since I’ve done a ‘back to basics’ post, so we’re taking a break from the usual projects-and-research content and taking a turn for the nitty-gritty. The vexing issue this week is that of the ‘OC’, or ‘Original Character’ (differentiated from a recognizable ‘Face Character’). Stick around at the end for a list of character ideas to take your OC to the next level!

After hanging around a popular SW cosplay facebook group for the last few years, I have noticed a pattern that my historical-authenticity-focused mind finds quite aggravating: Continue reading “The issue of Original Characters”

Project: Adventures in Applied Color Theory!

The color scheme basically was the baddies would be black or gray, with the exception of the stormtroopers, and the goodies should be in earth colors—fawns and whites…Mollo tried to keep the colors muted wherever possible. Color is very, very difficult to use. Bright colors don’t work well on film, particularly reds and blues. George always goes for the authentic….and if it’s all garish color, it doesn’t work.” – Star Wars Costumes – the Original Trilogy (Alinger), p15.

At this point on my journey into the hobby/lifestyle of Star Wars reenacting/living history, I have a number of no-nonsense, generic civilian garments hanging in my closet, and as I’m always looking to Star Wars-ify my everyday wardrobe even more, I’m always on the lookout for things that fit the bill—or could fit the bill, with a little tweaking! Today, we’re talking color, and the surprising transformation seen below:

Continue reading “Project: Adventures in Applied Color Theory!”

NRAC: synthesis of kit design

“In the Outer Rim, what an individual wears is as much a calling card as a blaster pistol or an Imperial insignia. The clothes on a being’s back tell a tale as eloquent as any holonet drama. They speak of his priorities, how and where he works, his state and status in life, and the ways in which he wishes to present himself to the galaxy at large. -Armored plates sewn into clothing, gun belts loaded with firepower, and bandoliers slung across torsos are the hallmarks of bounty hunters and other guns for hire. Tool belts, bulging carryall bags, and coveralls smudged with machine fluids are the mark of a technician, and a flight suit sets a pilot apart in any crowd. Those who spend their time and make their living exploring and exploiting the vast empty places in the Rim are just as easily spotted. Well-worn clothes, battered packs, and goggles scratched by the dust of a thousand worlds tell of the many countless kilometers these hardy souls have traveled.” Fantasy Flight Games: Edge of the Empire – Enter the Unknown: page 44.

NRAC_sketch-thumb
Last week I laid out my research into space-archeologist gear/clothing and utilitarian clothing in the 20ABY period; this week I am showing my current ideas for the items of kit which will be assembled to depict such an impression.
Continue reading “NRAC: synthesis of kit design”

NRAC: research and insights

Creation of a functional New Republic Archeological Corps impression will be an exercise in extrapolation, as I have a limited amount of data to draw from. In this post I’ll lay out and unpack the sources I uncovered, and next week I’ll reveal a ‘character design’ I have synthesized from these sources, and my explanation for these choices.
EotE-EtU p6As the main body of Star Wars material for popular consumption generally (and stubbornly) revolves around a cast of high-level generals, politicians, pilots, soldiers, and warrior-monks, ‘occupational’ characters like archeologists are not to be easily found. As I have frequently found in my efforts documented here, when ‘common’ background details are scarce, one can usually turn to role-playing game materials to flesh things out, and this case is no exception.
Continue reading “NRAC: research and insights”

the New Republic Archaeological Corps: groundwork for a new persona

As satisfying as it can be to gear up and authentically get out in one’s kit, I have to admit that the brainstorm/planning and obligatory research phases might be my favorite parts of the reenacting hobby. Taking the kernel of an idea, following rabbitholes, and seeing what can evolve out of it can really get my creative juices flowing…especially if it’s working towards a kit that’s not something we’ve seen a thousand times before! It’s one thing to say, ‘I want to put together a Rebel Fleet Trooper kit’ and then buy/sew the requisite black vest, blue shirt, gray pants, and boots, and buy/craft the swoop helmet and blaster pistol. It’s another thing altogether to ask, ‘I wonder how the average Corellian dressed?’ and then research, make a plan, and make it come alive! Continue reading “the New Republic Archaeological Corps: groundwork for a new persona”

Event Debrief: 2 Feb 2019

It’s that time of year again, when events start popping up that are in serious need of a Rebel presence. And so we return again to another season of Event Debriefs!
2-2-19This was actually my second such event in the last week, but the first one (of 26 January) was much less about the Star Wars side of things and more about the activism-propaganda distribution/social disruption side, and so was far less productive/successful.
Continue reading “Event Debrief: 2 Feb 2019”

Image Analysis: Garqi Agricultural Academy

(image originally published in WotC’s Geonosis and the Outer Rim Worlds (2004), artwork by Langdon Foss.)

This image is a great ‘slice of life’ for children on an agricultural backwater—sort of a Star Wars Norman Rockwell scene: who hasn’t been a youngling ‘flying’ toy spaceships around while making PEW-PEW sounds? But what’s more important is how especially valuable this image is for the rare look it gives us at GFFA commoners’ fashion. Here are a few pertinent tidbits I’ve teased out:
Continue reading “Image Analysis: Garqi Agricultural Academy”