While the new-home renovations continue, I am still at least a month from having a functional crafting studio or workshop again, and so in the interest of avoiding a lull and having to overcome the inertia to resume publishing (and to get some pieces out of my drafts!), I thought this would be a good time to check in with the state of some of my galactic impressions. Links to each of these breakdowns will all be collected at the Personas and Impressions page ^above^!
Seeing as how I’ve continued to rework this impression in the years since its ‘first draft’, I want to show how things have progressed, and also serve as a benchmark for any changes I make in the future. Since Naboo pretty much drops off the galactic stage after about 18 BBY, this impression required a large amount of ‘frog DNA’ to extrapolate and create a complete kit from a specific time and place. However, as I hope will become clear, this method of taking the truth of my own life and ‘translating’ it to an in-universe context works very well for creating a fleshed-out but believable persona that stays within the bounds of the setting. (Numbers in [brackets] refer to reference sources in end notes.)
Welcome back to another installment of the Galactic Style Guide, the series where we break down the ‘Star Wars aesthetic’ in order to help you create a more authentic ‘outer persona’! While the Galactic Starcruiser may no longer be taking on passengers and has instead been gathering dust for the last year, there’s never a bad time to do a little research and try to improve your ‘Star Wars eye’. Following up on our last entry, this month we’re looking at a specific type of soft, in-universe luggage, duffel bags! Just a quick FYI/programming note before we begin: this entry is fairly quick and dirty, but there’s a good reason: my wife and I bought a house last month, and real life takes priority over hobbies, naturally! We’ve made lots of progress, but we’re still knee-deep in renovations and expect to be well into the New Year, but hopefully things go smoothly and I can get back to more regular and in-depth posting before too long. With that said, let’s get started!
Dark Horse’s Republic #80 (2005) with art by Doug Wheatley features padawan Noirah Na in the aftermath of Order 66, lugging around a large duffel bag as a backpack. Plus, for those following along after our last entry, a suitcase! What d’you know: it checks all of our boxes (interesting shape, logo and text free, muted color, and pre-Rollaboard design)!
Welcome back to another installment of the Galactic Style Guide, the series where we break down the ‘Star Wars aesthetic’ in order to help you create a more authentic ‘outer persona’! It’s been a while since we’ve looked at any in-universe hardware, but in this installment, we’re digging deep into a specific type of gear used in the field across the galaxy: space binoculars! A good set of binocs (whether macro- or electro-) are a great accessory to help add depth to an appropriate character impression, filling in for the collapsible brass telescope or ‘field glasses’ frequently carried by characters in various SW-influencing historical genres – whether that be swashbuckling pirates, Old West cowboys, or World War soldiers. Let’s get started with our ur-example: the Lydree MB450 macrobinoculars carried by Luke back in SW’77:
Even if you’re fairly keyed into the intricacies of clothing in the Galaxy Far, Far Away, there’s one easily-overlooked element that plays a major role in helping separate our own modern fashion from that of the Star Wars galaxy: collars!
When he first began designing his world, we read how Lucas “made pronouncements of a general nature” and that he wanted “the rebels, the goodies, to look like something out of a Western” (Rinzler: The Making of Star Wars, p.130; quoted slightly modified in Alinger’s SWCOT, p15). This is an important distinction, as it was one of the broad styles John Mollo used to sort his character designs : “peasant costumes; Western/U.S. cavalry/motorcycle looks; Nazi-style uniforms/armor/cloaks; space technology-type outfits”, etc. (Alinger, p16). More on these categorieslater!
As something so mundane as the collar on a shirt or jacket, it’s likely you may not have noticed the fact that fairly few characters in Star Wars actually wear shirts with modern-style ‘fall collars’. Of course, we do have a few examples, but by-and-large, most characters who wear collared garments wear ones with some form of ‘stand collar’, and quite often these are full-on Mandarin collars. After thumbing through my reference library, if I had to spitball some numbers, I would say that well over 50% incorporate some form of upright collar, perhaps 20% are collarless, and less than 5% are fall collars – really, the characters above are pretty much all I came up with.
I hope you’ll note that of our samples, the majority of them are Rebel Alliance ranks or ‘character classes’ (officer, fighter pilot, fleet trooper, communications tech, etc.)! Ergo, judging by our samples, the fall collar is generally a good way to give ones’ impression a touch of Rebel Alliance-style militarism, but if you’re portraying an unaffiliated galactic citizen, something that says ‘slightly exotic’ like some flavor of stand collar may be the way to go. Luckily, most modern shirts with two-piece fall collars are readily adaptable to a more upright style with one easy tweak!
The pilot build is coming right along, and now we’re in the final stretch: with clothing (aka ‘soft kit’) items out of the way, this time we’re adding on the various accessories that really help sell the snubfighter pilot look! First up is (per the Rogue One visual guide) a “Novaldex Diagnostech life support unit”, aka chestbox!
When I started this pilot project, I was still working commission-to-commission, and for a starving artist, shelling out $100+ for a vacformed or 3D printed chestbox was something I wasn’t comfortable doing. Now that I have a more regular source of income, I can see that it’s not that much to pay, but I still wanted to do my part and keep the DIY-craftsman ethic alive. Never one to turn down a good problem-solving challenge, I decided to scratchbuild my own. I knew this element would be the most involved, so I started work on it last August. From a measured diagram I produced a foldable pattern, which I turned into a ‘Mark 1’ pepakura using shoebox cardboard in about a week:
It might not look like it, but this thing is noticeably warped/skewed and far from square.
Despite the resin/rondo coatings, it was still too flexible and the sides wouldn’t stay quite square; it simply wasn’t worth the effort it was going to take to make it work, so I decided to cut my losses and start over, thus avoiding the ‘sunk cost fallacy’ (i.e. believing something is worthwhile just because you’ve invested a lot of time or money into it). I was still a little dispirited all the same, so I had to bide my time until the right material appeared. Come early December, I found some small sheets of Masonite for another couple bucks at my local secondhand craft shop and laid out my Pep pattern on these. This time, the material was rigid enough to not flex or require much post-processing.
In our last post, I laid out my plan to push the boundaries of Original Trilogy pilot style in a simple, believable way: take the iconic ANH look and swap the orange flightsuit for a tan one. It may be a minor change, but it’s also an effective one – let’s get started and break it down layer by layer!
The flightsuit in question is my old tan standby from Wampawear – originally purchased for a hypothetical New Republic Archeological Corps shovel bum impression. That may have fizzled out, but the elements I initially gathered for it are as solid as ever. All the weathering you see is 100% honest and natural: every time over the last 4 or 5 years when I’ve had to work on my car (oil changes, brakes, pushing out dents, lug stud swaps, etc.) I’ve worn this flightsuit, and in the process have built up a really impressive pattern of real wear in authentic places. In person it’s absolutely filthy looking, but on camera it just reads as extra well-used. I hesitate to wash it because I’m so pleased with the patina but I’m also aware that doing so would probably be good for the garment. If I do, it will likely just be handwashed with little (if any) detergent. (Boots are Finnish military jackboots I snagged from Varusteleka years ago.)
From the beginning, the ejection harness was one component I really wanted to do in as authentic or realistic a manner as possible. While it’s an obvious stylistic homage to the parachute harnesses of WW2, it doesn’t quite make much sense—there’s just not that much to it, comparably. Apparently, Rebel Legion folks just safety pin or Velcro the naked top end of their harness webbing to the flak vest or flight suit, which I find completely un-immersive! I wanted this to really feel like a piece of in-universe military gear – one I wouldn’t be afraid to be seen suiting up in – so I came up with a simple over-the-shoulder design that would still remain unseen under the shoulders of the flak vest.
It may certainly have been a while since I had a new kit built to break down, but I think I finally picked a real winner with this one! As I mentioned recently, I’d apparently been toying with the idea of assembling a proper Rebel Alliance Pilot kit for a while now: at the end of last April it was an idle fancy, by May, I was highly considering it, and by the end of June I had actively started pricing and sourcing the components!
When I was first entertaining the idea, I experienced a funny, unfamiliar feeling. I’ve become SO used to having to doactual research/work—decide on a home planet, find references to extrapolate the local style, draft patterns, create garments, etc.—for my typical ‘Original Character’ impression/persona that an Alliance pilot (made up of specific elements without much room for customization) feels like just a series of boxes to check off. However, I figured I had already acquired three of the biggest elements (flightsuit, boots, and vest) over the years for use in other kits (because they’re no-nonsense, commonly-seen-in-universe pieces that naturally lend themselves to mix-and-matching!), so why not take the next step and create a kit that would actually be recognizable to John Q Public with minimal explanation? Plus, since opportunities for doing SW living history continue to be pretty much non-existent in my sector, a pilot outfit might actually finally allow me to join up with the Rebel Legion – because none of my previous kits1 quite jive with their current model!
Usually, whenever I see someone online who has put together a ‘custom pilot’ costume, it’s been prefaced by some variation of “I put my own spin on it!” and leans more on the OC’s go-to “wouldn’t it be cool if ___?”…. and thus the final result rarely ‘reads’ as “pilot”. As should be clear by now, I have a really hard time going along with the crowd; however, as I hope I’ve also made clear, I believe a valid ‘middle way’ exists between the two extremes of the dogmatic “on-screen assemblages only!” Legion, and more casual, “anything goes, let your imagination run wild!”-type cosplay. I don’t know how many hundred OT-era pilot cosplayers there are out there (easily 95% of these are X-wings), but I’ve yet to see one that didn’t follow these same old onscreen combinations of flightsuit color and helmet style:
As someone really interested in the early Rebellion period, I think switching things up to be a little less uniform helps underline the ‘ragtag’ nature of the Alliance. I’m sure there had to be pilots who joined up and brought their own personal flightsuits with them – I definitely remember some climate ‘direct actions’ where we street medics were literally told, “Sorry we don’t have any supplies for you, you’ll have to requisition your own or use what you have” and can easily imagine similar situations in the pilots’ ranks. Obviously, I can’t resist pushing the boundaries of OT-era pilot style at least a little bit, but I’m not going to go so far outside the bounds that I no longer look like an OT-era pilot! (Now there’s a nice summary of the ‘middle way’ approach for you: do your research, push the boundaries, but stay within the guardrails!) Luckily for me, I don’t have to feel like I’m sticking my neck out too far because an often-overlooked EU source did it first!
Hello there and ‘May the Fourth be with you’! It’s been a while since we’ve had one of these ‘in-universe vocab’ entries, but in the course of my recent work on a pilot impression, I was reminded of this excellent set of terms, as found in The Essential Guide to Warfare, (p. 141):
3-9 line: A line across a fighter’s wings, based on an imaginary clock in which 12 is ahead of a fighter and 6 is behind. The goal of dogfighting is to keep bandits in front of one’s 3-9 line.
ACM: Aerial combat maneuvering, better known as dogfighting.
Welcome to another installment of our ‘Galactic Style Guide counterpoint’ subseries, where we help you strengthen your ‘Star Wars eye’ by highlighting and remedying common faux pas that can make your kit look NotStar Warsy. As part of the GSG, the ultimate goal is still to help you create a more accurate ‘outer persona’ – but we approach the goal from the opposite direction! This month, we’re taking a look at one of the specific elements which George Lucas decided would have no place in his Star Wars aesthetic – zippers! (For our look at the other form of visible fastener Lucas specifically didn’t want to see, see this previous entry).
If I were to ask you when you first learned that Lucas didn’t want to see zippers and buttons onscreen, there’s a very good chance it was sometime after 2014 and the release of Brandon Alinger’s excellent SW Costumes – The Original Trilogy. However, the no-visible-fastener rule had already been in print for at least seven years: discussed in Rinzler’s The Making of Star Wars (2007), on page 125. What accounts for the delay before this fundamental GFFA costuming rule became truly widely known is, I think, social media; Facebook was still in its relative infancy in 2007. Since then however, the top-down Lucas directive has become frequently-cited in costuming circles, and yet cosplayers and Batuu-bounders still try to excuse visible zippers in their costumes; typically, this involves pointing to a screenshot of Luke Skywalker zipping up his flightsuit in Episode V:
Remember, per our sources, Lucas said he didn’t want to see such fasteners, not that they didn’t exist at all (many seem to have trouble with this distinction). Why Luke’s zipper (and presumably, those of all the other onscreen pilots and technicians) is perfectly permissible is simple: once worn, it isn’t visible – it’s hidden by a flap! (If you can think of a way to convey a pilot suiting up for battle by donning a one-piece flightsuit without showing them zipping it up, I am all ears!) However, there are a fair number of other characters whose costumes do include uncovered zippers: luckily for us, these tend to fall into one of two categories; unluckily for us, things seem to have taken a step backwards in the modern era…