While this post is perhaps outside the scope of this blog’s usual meat&potatoes of galactic reenacting research and costume crafting, I still think it’s a worthwhile concept that I think many of you will appreciate, and which I hope gains traction! I trust that my aviation historian readers will note the date: 7 September, 1940 marked the beginning of nighttime bombing of London that became known as the Blitz.
As part of ‘inner persona’ “research” for the pilot impression I’ve been working on, I’m always looking for ways to gain insight into the flyboy life. I can only rewatch Top Gun, or Maverick‘s trench run so many times, and while some of Dan Hampton’s books were decent overviews, they’re largely lacking the level of detail I crave. At the same time (whether a cause or byproduct of the pilot project, I’m not sure), I’ve been on a bit of a Second World War kick lately and was curious if there are any good WW2 pilot-based mobile games to play on my lunch break. Luckily, I managed to find one that I think is pretty much perfect, and it got me thinking…
The pilot build is coming right along, and now we’re in the final stretch: with clothing (aka ‘soft kit’) items out of the way, this time we’re adding on the various accessories that really help sell the snubfighter pilot look! First up is (per the Rogue One visual guide) a “Novaldex Diagnostech life support unit”, aka chestbox!
When I started this pilot project, I was still working commission-to-commission, and for a starving artist, shelling out $100+ for a vacformed or 3D printed chestbox was something I wasn’t comfortable doing. Now that I have a more regular source of income, I can see that it’s not that much to pay, but I still wanted to do my part and keep the DIY-craftsman ethic alive. Never one to turn down a good problem-solving challenge, I decided to scratchbuild my own. I knew this element would be the most involved, so I started work on it last August. From a measured diagram I produced a foldable pattern, which I turned into a ‘Mark 1’ pepakura using shoebox cardboard in about a week:
It might not look like it, but this thing is noticeably warped/skewed and far from square.
Despite the resin/rondo coatings, it was still too flexible and the sides wouldn’t stay quite square; it simply wasn’t worth the effort it was going to take to make it work, so I decided to cut my losses and start over, thus avoiding the ‘sunk cost fallacy’ (i.e. believing something is worthwhile just because you’ve invested a lot of time or money into it). I was still a little dispirited all the same, so I had to bide my time until the right material appeared. Come early December, I found some small sheets of Masonite for another couple bucks at my local secondhand craft shop and laid out my Pep pattern on these. This time, the material was rigid enough to not flex or require much post-processing.
In our last post, I laid out my plan to push the boundaries of Original Trilogy pilot style in a simple, believable way: take the iconic ANH look and swap the orange flightsuit for a tan one. It may be a minor change, but it’s also an effective one – let’s get started and break it down layer by layer!
The flightsuit in question is my old tan standby from Wampawear – originally purchased for a hypothetical New Republic Archeological Corps shovel bum impression. That may have fizzled out, but the elements I initially gathered for it are as solid as ever. All the weathering you see is 100% honest and natural: every time over the last 4 or 5 years when I’ve had to work on my car (oil changes, brakes, pushing out dents, lug stud swaps, etc.) I’ve worn this flightsuit, and in the process have built up a really impressive pattern of real wear in authentic places. In person it’s absolutely filthy looking, but on camera it just reads as extra well-used. I hesitate to wash it because I’m so pleased with the patina but I’m also aware that doing so would probably be good for the garment. If I do, it will likely just be handwashed with little (if any) detergent. (Boots are Finnish military jackboots I snagged from Varusteleka years ago.)
From the beginning, the ejection harness was one component I really wanted to do in as authentic or realistic a manner as possible. While it’s an obvious stylistic homage to the parachute harnesses of WW2, it doesn’t quite make much sense—there’s just not that much to it, comparably. Apparently, Rebel Legion folks just safety pin or Velcro the naked top end of their harness webbing to the flak vest or flight suit, which I find completely un-immersive! I wanted this to really feel like a piece of in-universe military gear – one I wouldn’t be afraid to be seen suiting up in – so I came up with a simple over-the-shoulder design that would still remain unseen under the shoulders of the flak vest.
It may certainly have been a while since I had a new kit built to break down, but I think I finally picked a real winner with this one! As I mentioned recently, I’d apparently been toying with the idea of assembling a proper Rebel Alliance Pilot kit for a while now: at the end of last April it was an idle fancy, by May, I was highly considering it, and by the end of June I had actively started pricing and sourcing the components!
When I was first entertaining the idea, I experienced a funny, unfamiliar feeling. I’ve become SO used to having to doactual research/work—decide on a home planet, find references to extrapolate the local style, draft patterns, create garments, etc.—for my typical ‘Original Character’ impression/persona that an Alliance pilot (made up of specific elements without much room for customization) feels like just a series of boxes to check off. However, I figured I had already acquired three of the biggest elements (flightsuit, boots, and vest) over the years for use in other kits (because they’re no-nonsense, commonly-seen-in-universe pieces that naturally lend themselves to mix-and-matching!), so why not take the next step and create a kit that would actually be recognizable to John Q Public with minimal explanation? Plus, since opportunities for doing SW living history continue to be pretty much non-existent in my sector, a pilot outfit might actually finally allow me to join up with the Rebel Legion – because none of my previous kits1 quite jive with their current model!
Usually, whenever I see someone online who has put together a ‘custom pilot’ costume, it’s been prefaced by some variation of “I put my own spin on it!” and leans more on the OC’s go-to “wouldn’t it be cool if ___?”…. and thus the final result rarely ‘reads’ as “pilot”. As should be clear by now, I have a really hard time going along with the crowd; however, as I hope I’ve also made clear, I believe a valid ‘middle way’ exists between the two extremes of the dogmatic “on-screen assemblages only!” Legion, and more casual, “anything goes, let your imagination run wild!”-type cosplay. I don’t know how many hundred OT-era pilot cosplayers there are out there (easily 95% of these are X-wings), but I’ve yet to see one that didn’t follow these same old onscreen combinations of flightsuit color and helmet style:
As someone really interested in the early Rebellion period, I think switching things up to be a little less uniform helps underline the ‘ragtag’ nature of the Alliance. I’m sure there had to be pilots who joined up and brought their own personal flightsuits with them – I definitely remember some climate ‘direct actions’ where we street medics were literally told, “Sorry we don’t have any supplies for you, you’ll have to requisition your own or use what you have” and can easily imagine similar situations in the pilots’ ranks. Obviously, I can’t resist pushing the boundaries of OT-era pilot style at least a little bit, but I’m not going to go so far outside the bounds that I no longer look like an OT-era pilot! (Now there’s a nice summary of the ‘middle way’ approach for you: do your research, push the boundaries, but stay within the guardrails!) Luckily for me, I don’t have to feel like I’m sticking my neck out too far because an often-overlooked EU source did it first!
Hello there and ‘May the Fourth be with you’! It’s been a while since we’ve had one of these ‘in-universe vocab’ entries, but in the course of my recent work on a pilot impression, I was reminded of this excellent set of terms, as found in The Essential Guide to Warfare, (p. 141):
3-9 line: A line across a fighter’s wings, based on an imaginary clock in which 12 is ahead of a fighter and 6 is behind. The goal of dogfighting is to keep bandits in front of one’s 3-9 line.
ACM: Aerial combat maneuvering, better known as dogfighting.