Artifact ID: Nubian saltshakers

We’re talking about these thingies:

HP-9282
These items have always stuck out to me as a prime example of the prop shop guys grabbing whatever was on the shelves at the time and using them as background details (Episode I is full of this). I think it’s kind of cool, from my 18-years removed perspective, how the clean lines of late ‘90s tech were easily appropriated for Naboo-ian tech.
Continue reading “Artifact ID: Nubian saltshakers”

Step 3 – Who Are You? (Personas 101)

Folks who are new to living history (or the ‘costumed arts’ in general) may be surprised to see that Step Three isn’t ‘Go Out And Buy A Bunch Of Stuff’ or ‘Time to Start Sewing!’. Many reenactors have done that very thing, only to find that what they wound up with was A Bunch Of Stuff they didn’t really need once they got more involved in the hobby. At this point, you should simply take a deep breath, and read on!

Now that we have thought about the opportunities that exist around you (or ones you can create!)—the What—it is time to think about Who will be doing the What. It is time to pick a persona. What do we mean when we speak of a Persona? Simply, this is the individual that one ‘portrays’ in one’s ‘impression’ (this step is very similar to the character-creation process at the start of a role-playing game). Continue reading “Step 3 – Who Are You? (Personas 101)”