Back to Basics – How?

This is the second half of our Back to Basics miniseries, a primer on the whats, hows, and whys of living history in the Galaxy Far, Far Away setting.
Like cosplay, reenacting is fairly straightforward; it generally does not go beyond ‘looking good’ through the creation of an ‘outer persona’. Since contemporary life is noticeably lacking in FTL spacecraft, energy weapons, antigravity vehicles, etc., true Star Wars reenacting is well out of reach.
On the other hand, living historywhile requiring more diligent researchis actually much more achievable for the galactic setting. Because it usually involves educational interactions with the pubic, you should try to build your persona as accurately as possible, and whether you’re pursuing First-, Second-, or Third-Person interpretation, you’ll want to have at least a decent understanding of life in the Galaxy, as well as being familiar with your specific subject, trade, or activity.

So today, I want you to ask yourself two questions:
What am I good at? and What can I use those Skills to interpret or teach others?

17 ideas for in-universe interpretation after the jump!

Project: B1 battle droid arm (part 2)

Just in time for Halloween, I’m proud to finally be able to show off a project that’s downright skeletal!:

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When we last checked in, my battle droid arm project had been printed, resin-filled, cleaned up and given a base coat of paint. Next came the fun part: assembly! To allow them the proper range of motion, the hand and forearm joints were articulated with turned pins and set screws, as it appears the original was made (although I have not yet added the tiny set screws in the fingers; my thumb can do more than just rotate in a circle, as it has an actual captive ball-and-socket):

As you can see, I really need to add some extra-grungy finger grime!

To really sell the artifact as a battlefield relic, I originally wanted to include some cables or wires poking out of the top of the shoulder, but my research turned up the surprising conclusion that such details wouldn’t be necessary.

Continue reading “Project: B1 battle droid arm (part 2)”

Project: B1 battle droid arm (part 1)

In the last several years of browsing Star Wars crafting topics on social media, I’ve determined that about 95% of replicas (especially 3D-printed ones) I’ve seen are of weapons, helmets, and armor associated with a tiny range of recognizable-to-the-public Face Characters or nameless Troopers. You will almost never see mundane artifacts replicated in the prop-building community…as one RPF user asked while seeking info on how to replicate a Kloo horn, “Anyone have any ideas or did nobody ever care because it’s not a lightsaber?”

As I was brainstorming my NRAC (New Republic Archeological Corps) persona last year, I began thinking about what kinds of artifacts I could potentially show off at a convention booth, hands-on interpretive historical talk, or similar venue/event. With Naboo’s focus on arts and learning, and the presence of a notable institution of higher education (Theed University—which coincidentally has the same initials as my alma mater), I felt confident in basing my NRAC impression on a Naboo background. I then began thinking what kinds of items would likely be collected or excavated by a Naboo archeological student, or possibly artifacts that could’ve been passed down through the family.
Around the same time, I saw someone online post pictures of a 1:1 3D-printed B1 battle droid:B1 il_794xN1521245503_mg8s.jpg‘Wow!’ I thought, ‘that would be amazing to display!’ Unfortunately, I was also living in a very small apartment at the time, and there was no way I had the space to store an almost-2-meter-tall figure I might use for a handful of events each year (if I was lucky!). Also, in terms of realism, what are the odds that my archeologist persona would have a complete B1 droid?
‘Okay’, I said. ‘How about just, like, an…arm?’ Continue reading “Project: B1 battle droid arm (part 1)”

Project: The Jedi Path – an exercise in distressing

One of my eventual goals for my NRAC impression is to attend an event and publicly ‘interpret’ a collection of in-universe artifacts from the Star Wars galaxy in first-person. While I’m always on the lookout for such items, it is especially fun when one comes along that seems tailor-made for this purpose.
TJP_before-after2 Continue reading “Project: The Jedi Path – an exercise in distressing”

NRAC: synthesis of kit design

“In the Outer Rim, what an individual wears is as much a calling card as a blaster pistol or an Imperial insignia. The clothes on a being’s back tell a tale as eloquent as any holonet drama. They speak of his priorities, how and where he works, his state and status in life, and the ways in which he wishes to present himself to the galaxy at large. -Armored plates sewn into clothing, gun belts loaded with firepower, and bandoliers slung across torsos are the hallmarks of bounty hunters and other guns for hire. Tool belts, bulging carryall bags, and coveralls smudged with machine fluids are the mark of a technician, and a flight suit sets a pilot apart in any crowd. Those who spend their time and make their living exploring and exploiting the vast empty places in the Rim are just as easily spotted. Well-worn clothes, battered packs, and goggles scratched by the dust of a thousand worlds tell of the many countless kilometers these hardy souls have traveled.” Fantasy Flight Games: Edge of the Empire – Enter the Unknown: page 44.

NRAC_sketch-thumb
Last week I laid out my research into space-archeologist gear/clothing and utilitarian clothing in the 20ABY period; this week I am showing my current ideas for the items of kit which will be assembled to depict such an impression.
Continue reading “NRAC: synthesis of kit design”

NRAC: research and insights

Creation of a functional New Republic Archeological Corps impression will be an exercise in extrapolation, as I have a limited amount of data to draw from. In this post I’ll lay out and unpack the sources I uncovered, and next week I’ll reveal a ‘character design’ I have synthesized from these sources, and my explanation for these choices.
EotE-EtU p6As the main body of Star Wars material for popular consumption generally (and stubbornly) revolves around a cast of high-level generals, politicians, pilots, soldiers, and warrior-monks, ‘occupational’ characters like archeologists are not to be easily found. As I have frequently found in my efforts documented here, when ‘common’ background details are scarce, one can usually turn to role-playing game materials to flesh things out, and this case is no exception.
Continue reading “NRAC: research and insights”

the New Republic Archaeological Corps: groundwork for a new persona

As satisfying as it can be to gear up and authentically get out in one’s kit, I have to admit that the brainstorm/planning and obligatory research phases might be my favorite parts of the reenacting hobby. Taking the kernel of an idea, following rabbitholes, and seeing what can evolve out of it can really get my creative juices flowing…especially if it’s working towards a kit that’s not something we’ve seen a thousand times before! It’s one thing to say, ‘I want to put together a Rebel Fleet Trooper kit’ and then buy/sew the requisite black vest, blue shirt, gray pants, and boots, and buy/craft the swoop helmet and blaster pistol. It’s another thing altogether to ask, ‘I wonder how the average Corellian dressed?’ and then research, make a plan, and make it come alive! Continue reading “the New Republic Archaeological Corps: groundwork for a new persona”

In Good Company

At the same time as I was struggling with my Naboo-rebranding dilemma, I was eagerly awaiting the arrival of copies of the 20th Anniversary Editions of James Gurney’s Dinotopia books. (Yes, I know these editions came out like, six or seven years ago…suffice to say that I’m thrifty, a laggard in more than just technology, and always wary of reissues with extra features…I tend to wait until I’m sure that the new edition will be worth it, find the best possible (usually secondhand) price, and then gift the old edition to a niece or nephew).
It was a particularly ironic bit of serendipity, since, as I touched on earlier, Naboo’s capitol Theed was maybe/maybe not influenced by Dinotopia’s Waterfall City.

Theed_youth_freedom
Source: Star Wars Art: Visions (2010)

Imagine my surprise then, when I began reading the added Foreword to the second volume, The World Beneath, and came across the following passage:
Continue reading “In Good Company”

Image Analysis: Ruusan lookout

Dorman - Ruusan lookout

“The statue that had occupied the platform off to his left had fallen hundreds of years before. The remains of it were scattered down the forward slope and pointed toward a skillfully sculpted hand. The palm was blackened where signal fires hand burned, beckoning travelers from many kilometers away. It must have been something to see.” Star Wars: Jedi Knight (William C. Dietz) 1998.

I’ve always liked this piece from the Jedi Knight novella. Actually, Dave Dorman’s photo-realistic paintings have always been very influential in terms of how I imagine the GFFA. This vignette just happens to be one of the few EU depictions of an isolated cell of commoners on the run from Imperial forces – and so is very useful for my purposes.
Here we see a familiar mishmash of gear that is very inspirational for those of us who portray fringe-y Rebel personas:
Continue reading “Image Analysis: Ruusan lookout”

Location, location, location!

I was re-watching Episode I on its 19th anniversary the other day, and I happened to notice something. Do you see it?
beechTPM
That’s right, Naboo has Beech trees! I did some digging, and as it turns out a lot of the outdoor Naboo scenes were filmed in England right outside of Leavesden Studios. And it got me to thinking…
Continue reading “Location, location, location!”