Improve your Mandalorian cosplay with one easy trick!

Familiarity breeds contempt as they say, and once I notice a trend, it starts to bug me and becomes hard to unsee. Each week, I see scores of ‘Custom Mandalorian’ costumes, and like the diehard Disney fans who hide an obligatory ‘hidden Mickey’ in their props, whenever I see a Mando come across my feed, I like to guess how quickly this standard cockeyed, off-kilter, cracked-skull Mythosaur will show up: “Is it hiding in the first photo? Second photo? Third photo?”

A kit which turns out to be sans mythosaur, on the other hand, is always a pleasant, refreshing surprise! (One of the things I really appreciated in The Mandalorian was that—so far as I can tell—none of the non-Boba Fett character designs included this stock symbol.)

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Galactic Style Guide – Hats II

Welcome back to another installment of the Galactic Style Guide, where we break down the ‘Star Wars aesthetic’ in order to help you create a more authentic ‘outer persona’! This month we’re continuing our survey of galactic headgear.

Conical ‘coolie’ hats might not be politically correct, but K’hkruk’s hat is still freaking sweet. The Mos Espa example appears to be a little more substantial (or maybe it’s just more broken-in) than the standard Asian rice hat, and looks tightly woven. Would probably be perfect sunshade on Tatooine (Ki-Adi Mundi wears his while tracking down Sharad Hett), and if paired with a fully GFFA-style outfit, you might be able to wear one without eliciting cries of “Cultural Appropriation!” As we see, this style was commonplace among the civilians of Nadiem during the Clone Wars (Hide in Plain Sight).

As I’ve found in my other ‘fictional anthropology’ pursuits, to make sure your audience knows you’re dealing with a fantastical, non-modern-Earth setting, throw in some Tall Hats…it works in BONE and Dinotopia, and the GFFA is no different!:

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Back to Basics – How?

This is the second half of our Back to Basics miniseries, a primer on the whats, hows, and whys of living history in the Galaxy Far, Far Away setting.
Like cosplay, reenacting is fairly straightforward; it generally does not go beyond ‘looking good’ through the creation of an ‘outer persona’. Since contemporary life is noticeably lacking in FTL spacecraft, energy weapons, antigravity vehicles, etc., true Star Wars reenacting is well out of reach.
On the other hand, living historywhile requiring more diligent researchis actually much more achievable for the galactic setting. Because it usually involves educational interactions with the pubic, you should try to build your persona as accurately as possible, and whether you’re pursuing First-, Second-, or Third-Person interpretation, you’ll want to have at least a decent understanding of life in the Galaxy, as well as being familiar with your specific subject, trade, or activity.

So today, I want you to ask yourself two questions:
What am I good at? and What can I use those Skills to interpret or teach others?

17 ideas for in-universe interpretation after the jump!

Back to Basics-What and Why?

While I started this blog back in 2017, I spent the first few weeks detailing the basic ideas behind the ‘Advanced Costumed Arts’ of reenacting and living history. Over the intervening three+ years this blog has been plugging away merrily, and those early posts—while still collected at the ^FIRST STEPS page^—are effectively buried for those who might find their way here and don’t want to endlessly scroll or use the search bar or Categories >>. Therefore, I wanted to put together a miniseries to lay out the underlying foundations for what it is we aspire to do here, why we do living history specifically, and how You can do it too!

WHAT are reenacting and living history?
(For a short but very complete general introduction to these activities, I recommend downloading F.L. Watkins’ The Reenactor’s Encyclopedia, from which I’ll be quoting here and there.) At their most basic, both reenacting and living history are activities in which participants seek to learn about and experience life in a non-contemporary time period. These activities usually involve the participant assembling a ‘kit’ (what you’ll often see referred to here as ‘the outer persona’) of “possessions…that might have been owned by his impression”; this should start with clothing, and then might extend to include tools, food, camp gear, sundries, and weapons.

what do reenacting and living history look like?

Building the Inner Persona: Curses and Interjections

In this installment of the Inner Persona miniseries, we’ll continue to expand our mental ‘word-hoard’ by adding some words and phrases from the Star Wars galaxy you can use to spice up  your in-universe speech. If you’re portraying a character from the rougher side of the Galaxy, the saltier the better!

While we on modern Earth—depending on the decade—use words like swell, cool, awesome, or lit to express appreciation for something we like, the GFFA has “wizard” (Episode I), “rugged” (Rogue Planet), and “prime” (Galaxy of Fear)!

“As stars live and die!”
– “Blast!”, “Blast it!” (can’t go wrong with this classic)
“By all the souls of Alderaan!” (Rogue Squadron)
Chuba chips!”, “Chuba chunks!” and “Chuba lips” are all used by Ratts Tyerell in Jabba’s Game Galaxy
“Emperor’s bones!” (Rogue Squadron #2)
“Emperor’s black bones!”
Flaming: as in, “this flaming coastline is full of coves,” (Last of the Jedi #4: Death on Naboo)
“Force-forsaken” used as a replacement for Godforsaken; I’m not a fan.
Frell, frelling (Republic Commando)
Frip, fripping (often used in Death Star, all the way up to “un-fripping-believable!”

plenty more examples below!

Galactic Style Guide – Hats I

Welcome back to another installment of the Galactic Style Guide, where we break down the ‘Star Wars aesthetic’ in order to help you create a more authentic ‘outer persona’! For this month’s installment, we’re taking things from the top and talking Hats!
Our main cast of characters tend to go hatless, but for secondary and background characters, hats are very commonplace. While certain styles tend to work better with certain settings, covering your head in some way is a great way to remind your audience that you are portraying an inhabitant of the Galaxy Far Far Away.
When I put a call out to the SWLH facebook group for style suggestions, the immediate first response was ‘Caps with flaps!’. As this type of hat is readily available as military surplus, such hats are a no-brainer way to make yourself quickly blend into the galactic populace:

Jedi Temple guards (3653 BBY), Grotto Werribee, Donovian ‘rainman’, tramper, Suu Lawquane concept; Pfilbee Jhorn, Alliance cold-weather troopers, Echo Base hangar technicians, Benedict Vidkun.

It’s worth pointing out that the hats of the Hoth hangar techs are essentially a WW2 US Navy deck hat, so if you’re handy with a sewing machine, stick around at the end for a free pattern.

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On the subject of bounty hunting ‘trophies’

As I’ve talked about a few times before, when reenacting any setting (historic or fictional) one of the best ways to add depth to an impression is by including small details or items of ‘pocket trash’! One of the ideas I frequently see discussed in online Star Wars cosplay circles is the idea of ‘hunting trophies’, and a recent thread made me realize I definitely have some thoughts on the subject!

Whether it’s bones and claws from critters, crystals from Jedi lightsabers, battle droid fingers, or actual lightsabers, the notion that a bounty hunter or mercenary character should have a collection of tchotchkes taken from past kills dangling from their belt, blaster, or backpack is one of those trends that the costuming community has really latched onto. However, I submit that this type of decoration is A) actually an impediment to such work, and B) a fan reenactorism not seen in either primary or secondary sources. Be sure to stick around til the end for some ideas on how to more authentically portray these kinds of character in true ‘living history’ style!

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Even more galactic whittling: Gozanti cruiser

Amazing what a transformation a coat of paint can accomplish!

For my latest ‘galactic folk art’ adventure, I decided to make a civilian-model Gozanti cruiser, partially inspired by the post-Disney Imperial incarnation featured in ‘The Heiress’. This ship has been around since at least 32 BBY (its first appearance was taking off outside Mos Espa in Episode I), so it’s a solid fit for any of my personas to carry in a pocket:

Whenever I’m feeling stressed out, in a funk, or down on myself (usually after spending too much time on social media and comparing my own slow progress and accomplishments with other folks’ flashy projects!), I find a great coping mechanism is to pick up some small project that can be completed with short turnaround. Whittling is a great choice for these kinds of projects, as I find the act of whittling by itself to be very grounding and meditative. However, the ‘in the flow’ quality of the work means that I always forget to take in-progress pictures, reinforcing my FOMO of not keeping up with the social media Joneses! (Aaahh, what difficult-to-navigate times we live in. 😉

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Searching for AgriCorps style

It’s somehow been several (4.5?!) years since first I first ventured forth to do some first-person galactic interpretation, and as you would expect in a hobby geared towards constant tinkering and improvement, I’ve made plenty of changes to that impression since then. In the coming months, I plan to roll out some ‘complete kit’ breakdowns for my various Star Wars living-history personas. In the case of my ex-Agricultural Corps Jedi impression, I realized that a kit breakdown wouldn’t be the right place for fully detailing the research that went into said impression…especially since I portray him long after the Corps has been dissolved!
What’s more, a recent addition to our community in the SWLH facebook group expressed great interest in pursuing an AgriCorps impression, so I wanted to use this post and lay out the few bits of information I’ve been able to dig up–not only for their benefit, but for anyone else who might be thinking about such a persona. If you have an interest in gardening, botany, biology, geology, or environmental science and want to apply it to the Galaxy Far Far Away, consider the AgriCorps!

Compared to the larger Order as a whole, our sample size of analyzable visual examples for the Service Corps (and AgriCorps specifically) is a miniscule—only nine.

This generic Mohawk’d fellow comes from the Power of the Jedi Sourcebook (2002), while The Jedi Path (circa 115 BBY) gives us six more individuals, plus a generic Service Corps member:

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Thoughts on ‘The Rescue’

Aaaand just like that, I think I’m done. Erm, I meant…Welcome back to my commentary series on Season 2 of The Mandalorian; for this installment we’re breaking down the Season 2 finale, Chapter 16 ‘ The Rescue’.

We open with Slave 1 chasing a Lambda-class shuttle, and wasn’t it nice to hear those high-pitched lasers again? We see the inside of the shuttle, and it was amazing how much more open the cockpit feels versus what we saw in Episode VI—is it something to do with being widescreen, depth of field, or is the set here just twice as big? It just feels like we’re seeing two totally different ships to me.

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