Galactic Style Guide – Texture II

Welcome back to the Galactic Style Guide, the series where we break down the ‘Star Wars aesthetic’ in order to help you create a more authentic ‘outer persona’ for your in-universe ‘denizen’ or OC cosplay!

In this entry, we’re wrapping up our look at an element of character design that I think gets frequently overlooked in SW costuming circles – Texture! By the end of this post, I hope you’ll see how this element is actually a key pillar of achieving a authentic, suitably Swarzy look. While the visual effect may be similar to patterns, in this case we’re dealing with the actual physical dimensionality of the fabrics used to create a character’s costume. This degree of dimensionality means that the surfaces of various fabrics catch light in different ways, creating more or less visual interest. Stick around to the end for another kind of texture that can really help give your kit the air of authenticity! First though, we’ll keep it going with some somewhat more familiar or ‘Earth-ier’ textured garments.

On the lowest end of textured materials, we have various form-fitting garments. Not only do these make up a tiny minority of onscreen costumes, but they also seem to only ever be worn by females:

(Aurra Sing, Ayy Vida, Sel Maa, Luminara Unduli (sleeves) Zam Wesell, Padme pilot disguise (pants) & Geonosis outfit;
the ‘Tonnika sisters’, Rystall Sant, Laudica (@ Jabba’s), Mara Jade x21.)
keep reading for more examples and analysis!