NRAC: synthesis of kit design

“In the Outer Rim, what an individual wears is as much a calling card as a blaster pistol or an Imperial insignia. The clothes on a being’s back tell a tale as eloquent as any holonet drama. They speak of his priorities, how and where he works, his state and status in life, and the ways in which he wishes to present himself to the galaxy at large. -Armored plates sewn into clothing, gun belts loaded with firepower, and bandoliers slung across torsos are the hallmarks of bounty hunters and other guns for hire. Tool belts, bulging carryall bags, and coveralls smudged with machine fluids are the mark of a technician, and a flight suit sets a pilot apart in any crowd. Those who spend their time and make their living exploring and exploiting the vast empty places in the Rim are just as easily spotted. Well-worn clothes, battered packs, and goggles scratched by the dust of a thousand worlds tell of the many countless kilometers these hardy souls have traveled.” Fantasy Flight Games: Edge of the Empire – Enter the Unknown: page 44.

NRAC_sketch-thumb
Last week I laid out my research into space-archeologist gear/clothing and utilitarian clothing in the 20ABY period; this week I am showing my current ideas for the items of kit which will be assembled to depict such an impression.
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NRAC: research and insights

Creation of a functional New Republic Archeological Corps impression will be an exercise in extrapolation, as I have a limited amount of data to draw from. In this post I’ll lay out and unpack the sources I uncovered, and next week I’ll reveal a ‘character design’ I have synthesized from these sources, and my explanation for these choices.
EotE-EtU p6As the main body of Star Wars material for popular consumption generally (and stubbornly) revolves around a cast of high-level generals, politicians, pilots, soldiers, and warrior-monks, ‘occupational’ characters like archeologists are not to be easily found. As I have frequently found in my efforts documented here, when ‘common’ background details are scarce, one can usually turn to role-playing game materials to flesh things out, and this case is no exception.
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Thoughts on Disney Galaxy’s Edge Cast Costumes

Last week, images were released which revealed the costumes to be worn by ‘cast members’ at the forthcoming ‘Star Wars land’ attractions at Disney parks. I don’t actively follow post-Disney developments, but what I’ve gathered via geek-internet-osmosis is that these cast members will essentially be playing the role of NPCs (non-player characters) who visitors can interact with and who will provide in-universe ‘atmosphere’ for the public, plus manning restaurants (food+beverage) and vending?
While I’m not concerned with ‘NewCanon’, I have spent the last three+ years breaking down the conventions of Galaxy Far Far Away fashion and subtly integrating them into my civilian wardrobe…so when I heard that these Disney park costumes would be ‘everyday’ clothing, I had to see how they lined up with my observations.
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